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	<title>Starcraft 2 Guide Book</title>
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	<link>http://www.scguidebook.com</link>
	<description>Master your Strategy</description>
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		<title>Baneling &amp; Roach Rush Guide:  A Combination Too Good To Behold!</title>
		<link>http://www.scguidebook.com/how-to-play-starcraft-2/baneling-roach-rush-guide-a-combination-too-good-to-behold</link>
		<comments>http://www.scguidebook.com/how-to-play-starcraft-2/baneling-roach-rush-guide-a-combination-too-good-to-behold#comments</comments>
		<pubDate>Fri, 13 May 2011 14:28:29 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Beginners Guide to Starcraft 2]]></category>
		<category><![CDATA[general starcraft 2 guide]]></category>
		<category><![CDATA[How to Play Starcraft 2]]></category>
		<category><![CDATA[Starcraft 2 Zerg Strategies]]></category>
		<category><![CDATA[Starcraft 2 Zerg Units]]></category>
		<category><![CDATA[Zerg vs Protoss]]></category>
		<category><![CDATA[Zerg vs Terran]]></category>
		<category><![CDATA[Zerg vs Zerg]]></category>

		<guid isPermaLink="false">http://www.scguidebook.com/?p=142</guid>
		<description><![CDATA[Click Here for Shokz Guide! There is this saying that two good heads are better than one. In this case, that saying proves right. You wanna know why? Keep reading, you’d find out soon. Banelings are a special Zerg unit. They are otherwise referred to as living or walking bombs. Their sole purpose of creation [...]]]></description>
			<content:encoded><![CDATA[
<p>There is this saying that two good heads are better than one. In this case, that saying proves right. You wanna know why? Keep reading, you’d find out soon.</p>
<p>Banelings are a special Zerg unit. They are otherwise referred to as living or walking bombs. Their sole purpose of creation is to annihilate as much enemy settlements as possible in one great blast!  These Banelings are mutant specie of the Zergling units in which their morphing process requires the use of a Banelings nest.</p>
<p>Banelings are endowed with a special ability to be able to detonate while being burrowed. This unique feature is very useful when setting up surprise ambushes for enemy units. All that is required is to burrow the Banelings along paths which the enemy is suspected to pass. When the enemy force aggregates over such burrowed locations, the Banelings could then be detonated. An interesting feature about the Banelings is that they detonate with a splash and this ensures that the explosion covers a wide area and destroys every object within its radius.</p>
<p>When orchestrating a Baneling Rush, it is important to first of all scout for the enemy’s base before the morphing process is through. The Banelings are then used to take out the enemy base walls and other important structures thereby leaving the enemy camp vulnerable to attack from other Zerg attack units.</p>
<p>The Roaches on the other hand are specially adapted armored Zerg units which possess the unique ability of rapid self healing. It is also capable of burrowing as well. They are somewhat similar to Banelings in terms of their actions. However, an added advantage the Roaches have over the Baneling is that while burrowed, the roaches are still capable of moving around.</p>
<p>Roaches are known to possess some kind of acidic secretion which is capable of eating though Neosteel. This serves a very vital function in the event of a Roach Rush. Since the roaches are capable of moving under burrows, a tactical combination of Banelings and Roaches pretty much makes for a deadly duo. </p>
<p>Imagine combining a Baneling Rush and a Roach Rush together in one really crazy combo rush! That’s my favorite opening move. Here’s how it works: </p>
<p>•	First of all, units of Banelings and Roaches should be produced.<br />
•	Next, at the onset of the attack, the Banelings are sent into the enemy camp after adequate scouting must have been carried out. These Banelings are targeted at important buildings and structures like the barracks, supply depot etc.<br />
•	After these structures have been taken out, then it would be time for the burrowed Roaches to move in. These units are directed at the other enemy units. </p>
<p>In all this, it is important to remember that it is always necessary to provide adequate support (aerial/ground) for these ground units (Banelings and Roaches) because you never really can tell what kind of resistance will be met. So it would really pay so much to take precaution in order to avoid any unforeseen and unpleasant surprises.</p>

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		</item>
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		<title>Ultralisk Guide: Highly-Intimidating Live Tanks In The Zerg Hall of Fame</title>
		<link>http://www.scguidebook.com/starcraft-2-strategy-guide/ultralisk-guide-highly-intimidating-live-tanks-in-the-zerg-hall-of-fame</link>
		<comments>http://www.scguidebook.com/starcraft-2-strategy-guide/ultralisk-guide-highly-intimidating-live-tanks-in-the-zerg-hall-of-fame#comments</comments>
		<pubDate>Tue, 28 Dec 2010 01:42:32 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Starcraft 2 Strategy Guide]]></category>
		<category><![CDATA[Starcraft 2 Zerg Strategies]]></category>
		<category><![CDATA[ultralisk]]></category>
		<category><![CDATA[Beginner Starcraft 2 Strategies]]></category>
		<category><![CDATA[Starcraft 2 Beginner Strategies]]></category>
		<category><![CDATA[Starcraft 2 Ultralisk Guide]]></category>
		<category><![CDATA[Ultralisk Starcraft 2 Guide]]></category>

		<guid isPermaLink="false">http://www.scguidebook.com/starcraft-2-strategy-guide/ultralisk-guide-highly-intimidating-live-tanks-in-the-zerg-hall-of-fame</guid>
		<description><![CDATA[This Impressive Zerg ground Unit evolved from the Brontoliths. The Ultralisk is a gigantic and fearsome beast and definitely not a sight for the faint hearted. With a length of 20 meters and a height of 5 meters, these highly intimidating creatures assume the position of live tanks in the Zerg hall of fame.&#160; Structurally, [...]]]></description>
			<content:encoded><![CDATA[
<p class="MsoNormal" style="text-align:justify">
<p class="MsoNormal" style="text-align:justify">This Impressive Zerg ground Unit<br />
evolved from the Brontoliths. The Ultralisk is a gigantic and fearsome beast<br />
and definitely not a sight for the faint hearted. With a length of 20 meters<br />
and a height of 5 meters, these highly intimidating creatures assume the<br />
position of live tanks in the Zerg hall of fame.<span style="mso-spacerun:yes">&nbsp; </span></p>
<p class="MsoNormal" style="text-align: center;"><a href="http://www.scguidebook.com/shokz"><img src="http://www.scguidebook.com/wp-content/uploads/2009/Ultralisk_SC-FL_Art1.jpg" width="180" title="Ultralisk Guide: Highly Intimidating Live Tanks In The Zerg Hall of Fame" alt="Ultralisk SC FL Art1 Ultralisk Guide: Highly Intimidating Live Tanks In The Zerg Hall of Fame" /></a></p>
<p class="MsoNormal" style="text-align:justify">Structurally, the Ultralisk cuts<br />
across a picture of raw brutish force.<span style="mso-spacerun:yes">&nbsp;<br />
</span>With enormous mono-molecular edged mandibles, the Ultralisk is capable<br />
of tearing through any kind of ground unit. With almost indestructible scythes<br />
(otherwise called Kaiser Blades) protruding from behind, a single blow from<br />
these creatures carries 400 hit points and a base damage of 20. They best serve<br />
the Zerg attack force at the front line because of their insane ability to<br />
absorb intense firepower from enemy attack units. </p>
<p class="MsoNormal" style="text-align: center;"><a href="http://www.scguidebook.com/shokz"><img src="http://www.scguidebook.com/wp-content/uploads/2009/Shokz250x250_3.jpg" width="180" title="Ultralisk Guide: Highly Intimidating Live Tanks In The Zerg Hall of Fame" alt="Shokz250x250 3 Ultralisk Guide: Highly Intimidating Live Tanks In The Zerg Hall of Fame" /></a></p>
<p class="MsoNormal" style="text-align:justify">It has been said that the<br />
Ultralisks have been around for a long while now and their present<br />
appearance/structure is an attestation to the ingenuity of endless genetic<br />
meddling. In some quarters, Ultralisks have been sighted with 4 Kaiser Blades<br />
as against the rudimentary 2 Kaiser Blades which we are accustomed to. Included<br />
in the evolutionary trend, was the development of an extra-fortified<br />
exo-skeleton.</p>
<p class="MsoNormal" style="text-align:justify">Among the “obvious” advantages of<br />
having an Ultralisk unit in your Zerg ground force is the issue of<br />
psychological warfare. Springing out an Ultralisk in a mid or late game can throw<br />
your opponent into a state of confusion. This reaction owes to the fact that<br />
the Ultralisk is a marauding battering beast which has no regard for ground<br />
obstacles. Interestingly, it also causes a lot of distraction to your opponent<br />
when it is sighted; as all attention switches to them and all hands on deck<br />
working on possible ways of cutting them down in their prime before they begin<br />
to wreck havoc. This of course, will be a top priority thought process. But,<br />
this strategy is actually cunningly designed in such a manner as to enable the<br />
other supporting units (ground/air) to capitalize on this to strike which<br />
usually deals a greater amount of damage.</p>
<p class="MsoNormal" style="text-align:justify">A marked pitfall of this great<br />
and awesome Zerg ground unit is the fact that it is completely and painfully<br />
vulnerable to air strikes. Also, due to its enormous size, the Ultralisk is the<br />
only Zerg ground unit which cannot burrow when it has attained the level to do<br />
so. Yet another drawback concerning the Ultralisk on account of its size, is<br />
the toll it has taken on its speed. The Ultralisk is pretty slow in movement.<br />
Even though through the necessary upgrades it can be morphed into a faster<br />
evolved state (Anabolic Synthesis), it still will not be as impressively fast<br />
as would be desired of such a mass or brute force. Furthermore, in the event<br />
where the attack force is trying to pass through narrow channels and bottle<br />
neck points, the Ultralisk could be a very enormous disadvantage to the general<br />
progress of the attack team because they could actually get stuck somewhere<br />
along the line and cause a terrible hold-up which could pose a serious security<br />
threat.</p>
<p class="MsoNormal" style="text-align:justify">In summary, with the proper<br />
aerial cover from some Hydralisk air units, the Ultralisk ground unit will<br />
batter and smash their way to victory on the starcraft 2 battle field.</p>
<p class="MsoNormal" style="text-align:justify">
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		<item>
		<title>Brood Lord Guide – Truly, The Lord Of The Skies</title>
		<link>http://www.scguidebook.com/starcraft-2-zerg-strategies/brood-lord-guide-%e2%80%93-truly-the-lord-of-the-skies</link>
		<comments>http://www.scguidebook.com/starcraft-2-zerg-strategies/brood-lord-guide-%e2%80%93-truly-the-lord-of-the-skies#comments</comments>
		<pubDate>Fri, 19 Nov 2010 05:53:59 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[brood lord]]></category>
		<category><![CDATA[Starcraft 2 Zerg Strategies]]></category>
		<category><![CDATA[Starcraft 2 Zerg Units]]></category>
		<category><![CDATA[Brood Lord Starcraft 2]]></category>
		<category><![CDATA[Starcaft 2 Brood Lord]]></category>
		<category><![CDATA[Starcraft 2 Brood Lord Strategies]]></category>
		<category><![CDATA[Starcraft 2 Brood Lord Strategy]]></category>
		<category><![CDATA[Zerg Brood Lord]]></category>
		<category><![CDATA[Zerg Brood Lord Strategies]]></category>

		<guid isPermaLink="false">http://www.scguidebook.com/starcraft-2-zerg-strategies/brood-lord-guide-%e2%80%93-truly-the-lord-of-the-skies</guid>
		<description><![CDATA[The Brood Lord as its name implies is truly the Lord of the Skies! With its highly intimidating structure and size, the Brood Lord easily out classes all other fellow Zerg aerial units. It is known for its hideously massive appearance and its devilishly sinister penchant for unleashing its little blood thirsty broodlings to devour [...]]]></description>
			<content:encoded><![CDATA[
</p>
<p class="MsoNormal" style="text-align:justify">The Brood Lord as its name<br />
implies is truly the Lord of the Skies! With its highly intimidating structure<br />
and size, the Brood Lord easily out classes all other fellow Zerg aerial units.<br />
It is known for its hideously massive appearance and its devilishly sinister<br />
penchant for unleashing its little blood thirsty broodlings to devour enemy<br />
targets.<span style="mso-spacerun:yes">&nbsp; </span>Shortly after your commander<br />
has added a greater spire to his base, the corruptors are transformed into<br />
brood lords. This is how they are created as it costs about 150 minerals, 150<br />
gases and taking approximately 34 seconds for this transformation to take<br />
place.</p>
<p class="MsoNormal" style="text-align:justify"><img src="http://www.scguidebook.com/wp-content/uploads/2009/brood_lord.jpg" width="180" title="Brood Lord Guide – Truly, The Lord Of The Skies" alt="brood lord Brood Lord Guide – Truly, The Lord Of The Skies" /></p>
<p class="MsoNormal" style="text-align:justify">Brood Lords are best used against<br />
ground units. Each Brood Lord is capable of producing 2 Broodlings at a time.<br />
It is interesting to note here that, the Brood Lord is capable of long range<br />
siege attacks with respect to its released Broodlings. These Broodlings are<br />
actually biological weapons because they are living creatures which are<br />
released with only 1 instruction – FIGHT TILL THE DEATH!!! That’s the ultimate<br />
weapon if you ask me! What makes the Brood Lord a really formidable Zerg unit<br />
is the fact that these Broodlings are not only releasable from long range, they<br />
are also reproduced as soon as the first set have been destroyed, thus keeping<br />
up the battle’s tempo. Amazingly, anytime a Zerg installation gets nicked,<br />
Broodlings appear. This could be seen as a consolatory measure for you if you<br />
are on the losing side and a bit of frustration for your opponent who will have<br />
to contend with these creatures anytime he destroys any Zerg building! How cool<br />
is that?</p>
<p class="MsoNormal" style="text-align:justify"><img src="http://www.scguidebook.com/wp-content/uploads/2009/Shokz250x250GIF2.gif" width="180" title="Brood Lord Guide – Truly, The Lord Of The Skies" alt="Shokz250x250GIF2 Brood Lord Guide – Truly, The Lord Of The Skies" /></p>
<p class="MsoNormal" style="text-align:justify">A worthy replacement for the<br />
Guardian in the previous edition of Starcraft, the Brood Lord will easily wreck<br />
instantaneous havoc on enemy installations.<span style="mso-spacerun:yes">&nbsp;<br />
</span>But then again, providence has ensured that there isn’t a unit that can<br />
boast of having it all. The story is so true for the Brood Lord. Fierce and as<br />
terrifying as it is, the Brood Lord is still with its own shortcomings.</p>
<p class="MsoNormal" style="text-align:justify">The Brood Lord lacks the<br />
capability of attacking air units. As a result of this, it is very important to<br />
provide air support for the Brood Lord while it is in the process of devouring<br />
the ground units. Also, due to its monstrous size, the Brood Lord is a slow<br />
moving creature. It cannot be quickly called into a conflict and it certainly<br />
cannot quickly flee from a scene of woe. This can make things really<br />
uncomfortable for the Zergs, because without air support for the Brood Lord, it<br />
is as good as dead in the hands of other enemy aerial units.</p>
<p class="MsoNormal" style="text-align:justify">Conclusively, Brood Lords are not<br />
the very easy-to-use kind of Zerg units, but with the right proportion of other<br />
supporting Zerg units, the Brood Lord is capable of totally annihilating<br />
whatever ground unit forces that may come its way.</p>
</p>
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		<title>HydraliskGuide&#160; -&#160;Ruthless And Feared Members Of The Zerg Clan.</title>
		<link>http://www.scguidebook.com/starcraft-2-zerg-strategies/hydraliskguide-ruthless-and-feared-members-of-the-zerg-clan</link>
		<comments>http://www.scguidebook.com/starcraft-2-zerg-strategies/hydraliskguide-ruthless-and-feared-members-of-the-zerg-clan#comments</comments>
		<pubDate>Mon, 01 Nov 2010 03:00:59 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[hydralisk]]></category>
		<category><![CDATA[Starcraft 2 Zerg Strategies]]></category>
		<category><![CDATA[Starcraft 2 Zerg Units]]></category>
		<category><![CDATA[Starcraft 2 Hydralisk]]></category>
		<category><![CDATA[Starcraft 2 Zerg Hydralisk]]></category>
		<category><![CDATA[Zerg Hydralisk Guide]]></category>
		<category><![CDATA[Zerg Hydralisk Strategies]]></category>

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		<description><![CDATA[Starcraft 2 with the Hydralisk! To me, it’s a very good combination. Do you mind asking me why?&#160;&#160;&#160;&#160;&#160;&#160;&#160;&#160; Yes, I’d tell you. For me, I love using the hydralisk because they are known to be among the most ruthless and feared members of the Zerg clan. In fact, they are so dangerous that it is [...]]]></description>
			<content:encoded><![CDATA[
</p>
<p class="MsoNormal"><font class="Apple-style-span" face="serif"><span class="Apple-style-span" style="font-size: medium;">Starcraft 2 with the Hydralisk! To me, it’s a very good<br />
combination. Do you mind asking me why?&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />
Yes, I’d tell you. For me, I love using the hydralisk because they are<br />
known to be among the most ruthless and feared members of the Zerg clan. In<br />
fact, they are so dangerous that it is often said that the upper section of<br />
their exoskeleton is a trap door for dozens of deadly projectiles which when<br />
released, travels with such a momentum enough to pierce a 0.2 meter thick<br />
neosteel armor.</span></font></p>
<p class="MsoNormal" style="text-align: center;"><font class="Apple-style-span" face="serif, sans-serif"><span class="Apple-style-span" style="font-size: medium;"><img src="http://www.scguidebook.com/wp-content/uploads/2009/3276250442_bf961ef9e4.jpg" title="HydraliskGuide&nbsp;  &nbsp;Ruthless And Feared Members Of The Zerg Clan." alt="3276250442 bf961ef9e4 HydraliskGuide&nbsp;  &nbsp;Ruthless And Feared Members Of The Zerg Clan." /></span></font></p>
<p class="MsoNormal" style="text-align:justify"><font class="Apple-style-span" face="serif"><span class="Apple-style-span" style="font-size: medium; ">In appearance, the Hydralisk is a<br />
really scary sight. It looks more like a giant caterpillar encased in armor<br />
with lots of drool dribbling down its great jaws. It is rumoured that the<br />
Hydralisk was the product of some sinister experiment on evolution and that it<br />
was formally an herbivore known as Slothien.</span></font></p>
<p class="MsoNormal" style="text-align:justify"><font class="Apple-style-span" face="serif"><span class="Apple-style-span" style="font-size: medium;">With all the dark and ugly<br />
history notwithstanding, the Hydralisk remains a prized possession in the Zerg camp<br />
base. Its multi-faced battle-minded attack orientation makes it such a valuable<br />
asset in the Zerg clan. The versatility of the Hydralisk cannot be called into<br />
question as it is known to be capable of warding off aerial attacks as well as<br />
ground attacks. Its advantages and usefulness in battle is better experienced<br />
than spoken of. </span></font></p>
<p class="MsoNormal" style="margin-bottom:0in;margin-bottom:.0001pt;text-align:<br />
justify"><font class="Apple-style-span" face="serif"><span class="Apple-style-span" style="font-size: medium;">A peculiar feature of the Hydralisk is the fact that even in the midst<br />
of a battle; the Hydralisk could regenerate their health! This is possible<br />
because of the capability they possess for burrowing. When they are burrowed,<br />
they become hidden from the enemy. When you really consider it, burrowing could<br />
actually serve three (3) different purposes; burrowing to regenerate health,<br />
burrowing to turn the Hydralisks into temporary spies or scouts and also in an<br />
offensive, burrowing could actually be used to lay an ambush for the enemy<br />
either through a surprise attack on a non-suspecting advancing army or a real<br />
ambush where the Hydralisks remain hidden until the enemy passes and then they<br />
turn around to spring on them from the rear.</span></font></p>
<p class="MsoNormal" style="text-align: center;margin-bottom: 0.0001pt; "><o:p><font class="Apple-style-span" face="serif"><span class="Apple-style-span" style="font-size: medium;">&nbsp;<span class="Apple-style-span" style="font-family: Arial, sans-serif; font-size: 12px; "><a href="http://www.scguidebook.com/shokz"><img src="http://www.scguidebook.com/wp-content/uploads/2009/Shokz250x250_3.jpg" title="HydraliskGuide&nbsp;  &nbsp;Ruthless And Feared Members Of The Zerg Clan." alt="Shokz250x250 3 HydraliskGuide&nbsp;  &nbsp;Ruthless And Feared Members Of The Zerg Clan." /></a></span></span></font></o:p></p>
<p class="MsoNormal" style="text-align:justify"><font class="Apple-style-span" face="serif"><span class="Apple-style-span" style="font-size: medium; ">In addition, the upgrade<br />
available for the Hydralisk enables it to exhibit some really unique<br />
capabilities. Among these includes: the ability to burrow and quick health<br />
regeneration. It is also interesting to note that the Hydralisk costs<br />
reasonably low to produce and they have a rather short production time so this<br />
means that it is quite plausible to turn out these Zerg units in mass in the<br />
shortest possible time. Another great feature about these Zergs is the fact<br />
that there is no limitation on the numbers that can be produced. The only<br />
requirement necessary to keep the production of the Hydralisk is to build as<br />
many hatcheries as possible when the opportunity arises.</span></font></p>
<p><span style="line-height: 115%; "><font class="Apple-style-span" face="serif"><span class="Apple-style-span" style="font-size: medium;">The<br />
Hydralisk no matter how wonderful they may seem, cannot be without their own<br />
faults. The down side of having the Hydralisk in your combat retinue is that<br />
they are really slow in movement on plain terrains.&nbsp; Also, it’s important to take note that Hydralisk<br />
fares better in the company of other Zerg units like the Dark Swarm, Mutalisks<br />
etc. Producing too much of them alone will actually turn out to be<br />
counter-productive in the long run because there are some enemy units like the<br />
Terran Siege tanks which are capable of wiping them out even from a distance.</span></font></span>
</p>
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		<title>GHOST GUIDE – An Invisible and Reliable Unit to Behold</title>
		<link>http://www.scguidebook.com/starcraft-2-terran-strategies/ghost-guide-%e2%80%93-an-invisible-and-reliable-unit-to-behold</link>
		<comments>http://www.scguidebook.com/starcraft-2-terran-strategies/ghost-guide-%e2%80%93-an-invisible-and-reliable-unit-to-behold#comments</comments>
		<pubDate>Sun, 31 Oct 2010 04:00:59 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[ghost]]></category>
		<category><![CDATA[Starcraft 2 Terran Strategies]]></category>
		<category><![CDATA[Starcraft 2 Terran Units]]></category>
		<category><![CDATA[Starcraft 2 Ghost]]></category>
		<category><![CDATA[Starcraft 2 Ghost Guide]]></category>
		<category><![CDATA[Starcraft 2 Terran Ghost Strategy]]></category>
		<category><![CDATA[Starcraft 2 Terran Guide]]></category>
		<category><![CDATA[Terran Ghost Guide]]></category>
		<category><![CDATA[Terran Ghost Strategy]]></category>

		<guid isPermaLink="false">http://www.scguidebook.com/starcraft-2-terran-strategies/ghost-guide-%e2%80%93-an-invisible-and-reliable-unit-to-behold</guid>
		<description><![CDATA[Have you ever wondered how your enemy decodes your next line of action without being seen? The ghost, a Terran unit in the Starcraft 2 game is one of the factors responsible. It is quite rather expensive but it possesses rare features on display during combat. &#160;&#160; It is a not-too-strong unit but is very [...]]]></description>
			<content:encoded><![CDATA[
</p>
<p class="MsoNormal" style="text-align:justify">Have you ever wondered how your<br />
enemy decodes your next line of action without being seen? The ghost, a Terran<br />
unit in the Starcraft 2 game is one of the factors responsible. It is quite rather<br />
expensive but it possesses rare features on display during combat. <span style="mso-spacerun:yes">&nbsp;&nbsp;</span></p>
<p class="MsoNormal" style="text-align:justify">It is a not-too-strong unit but<br />
is very reliable as it possesses both a good punching and sound sniper ability.<br />
It has the ability to expose cloaked opponents and can suck up energies of enemies<br />
in combat. The ghost can also take care of damages on itself to a very good<br />
extent, with the EMP Round. The ghost can destabilize one of the main opponents<br />
units called the high templar by draining its energy. Continuous use of this<br />
ability could win games for you without much work done. </p>
<p class="MsoNormal" style="text-align: center;"><img src="http://www.scguidebook.com/wp-content/uploads/2009/starcraftghost.jpg" style="width: 462.133px; height: 906px; " title="GHOST GUIDE – An Invisible and Reliable Unit to Behold" alt="starcraftghost GHOST GUIDE – An Invisible and Reliable Unit to Behold" /></p>
<p class="MsoNormal" style="text-align:justify">The ghost has both defensive<br />
mechanisms and abilities as it could cloak behind other units and be invisible<br />
to the enemies. The ghost is micro-intensive. This means that the ghost needs a<br />
whole lot of micro to ensure a win. Another vital issue people overlook is the<br />
issue of setting up the Terran ghost on one hotkey. This grants you a quick<br />
access to your Terran ghost Starcraft 2 control group’s key just in case you<br />
want to strike or release a nuke. </p>
<p class="MsoNormal" style="text-align:justify">Starcraft is a game everyone<br />
loves to play. In order to play this game well, you have to know a few things<br />
about this game and they are:</p>
<p class="MsoListParagraph" style="margin-top:0in;margin-right:0in;margin-bottom:<br />
0in;margin-left:22.5pt;margin-bottom:.0001pt;mso-add-space:auto;text-align:<br />
justify;text-indent:-22.5pt;mso-list:l0 level1 lfo1"><b style="mso-bidi-font-weight:normal"><span style="mso-bidi-font-family:Calibri"><span style="mso-list:Ignore">1.<span style="font:7.0pt &quot;Times New Roman&quot;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />
</span></span></span></b><b style="mso-bidi-font-weight:normal">Realizing<br />
the Starcraft ghost build hierarchy.<o:p></o:p></b></p>
<p class="MsoNormal" style="margin-bottom:0in;margin-bottom:.0001pt;text-align:<br />
justify">It is good to build a formidable army in terms of number. Work hard to<br />
get a supply depot from at least ten supplies. Then, you can work on building a<br />
barrack with a tech lab when your supply is at twelve. As the supplies increase<br />
from 13, way up to 15, you construct a refinery and an orbital command and then<br />
reproduce your building again as your supplies increase.</p>
<p class="MsoNormal" style="text-align: center;margin-bottom: 0.0001pt; "><a href="http://www.scguidebook.com/shokz"><img src="http://www.scguidebook.com/wp-content/uploads/2009/Shokz250x250_3.jpg" title="GHOST GUIDE – An Invisible and Reliable Unit to Behold" alt="Shokz250x250 3 GHOST GUIDE – An Invisible and Reliable Unit to Behold" /></a></p>
<p class="MsoNormal" style="margin-bottom:0in;margin-bottom:.0001pt;text-align:<br />
justify;line-height:normal"><o:p>&nbsp;2.<span style="mso-spacerun:yes">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span><b style="mso-bidi-font-weight:<br />
normal">The rush or attack.</b></o:p></p>
<p class="MsoNormal" style="text-align:justify">When planning an attack on the<br />
enemy, a move with some of your marines and Medivacs would be best. Also,<br />
acquainting oneself with the nuking strategies goes a long way to help. Bring<br />
your ghost to the field of play by cloaking him and try moving into your enemy<br />
territory. This makes your enemy unaware of where you plan to strike. Use the<br />
nuke to destroy important sites in your enemy ground in order to destabilize<br />
them. One thing you must always do &#8211; Keep your ghost behind mineral line around<br />
the enemy baseline and afford yourself a nice opportunity of protecting your<br />
ghost from being seen.<span style="mso-spacerun:yes">&nbsp; </span>You should also<br />
make certain that on detonating the nukes, you take in the rest of your team<br />
inside to finish the enemies.</p>
<p class="MsoNormal" style="text-align:justify">Understanding the mode of<br />
operation of each unit is a vital key in combat. For example, the stalkers and<br />
the marauders strictly stay away from fight. Therefore when you notice the<br />
presence of these units, you have to consider your actions well as the enemy<br />
has a reason for their own actions. The weakness and strength of each unit is a<br />
must-know in order to be a pro in the Starcraft 2 game.</p>
<p class="MsoNormal" style="text-align:justify">Above all, Terrans are very easy<br />
to learn as their terminologies such as factory, marines, starport, etc., are<br />
quite easy to comprehend.</p>
</p>
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		<title>Reaper Rush Guide – An Endearment To Heart Of The Terran Strategist</title>
		<link>http://www.scguidebook.com/starcraft-2-terran-units/reaper-rush-guide%e2%80%93-an-endearment-to-heart-of-the-terran-strategist</link>
		<comments>http://www.scguidebook.com/starcraft-2-terran-units/reaper-rush-guide%e2%80%93-an-endearment-to-heart-of-the-terran-strategist#comments</comments>
		<pubDate>Sat, 30 Oct 2010 22:47:23 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Reaper]]></category>
		<category><![CDATA[Starcraft 2 Terran Units]]></category>
		<category><![CDATA[Reaper Rush Guide]]></category>
		<category><![CDATA[Starcraft 2 Terran Reaper]]></category>
		<category><![CDATA[Starcraft 2 Terran Strategies]]></category>
		<category><![CDATA[Starcraft 2 Terran Strategy]]></category>
		<category><![CDATA[Terran Reap Rush Guide]]></category>
		<category><![CDATA[Terran Reaper Guide]]></category>

		<guid isPermaLink="false">http://www.scguidebook.com/uncategorized/reaper-rush-guide%e2%80%93-an-endearment-to-heart-of-the-terran-strategist</guid>
		<description><![CDATA[&#160;Are you a die-hard Terran strategist? Have you been looking for ways to annihilate your enemy? Then, the full knowledge of the Reapers which is yet another group in the Terran clan is not something you’d want to play with. The Reapers are extremely fast and are able to chart their own travel routes. Because [...]]]></description>
			<content:encoded><![CDATA[
<p>&nbsp;Are you a die-hard Terran<br />
strategist? Have you been looking for ways to annihilate your enemy? Then, the<br />
full knowledge of the Reapers which is yet another group in the Terran clan is<br />
not something you’d want to play with. The Reapers are extremely fast and are<br />
able to chart their own travel routes. Because of this unique feature, they<br />
possess the ability to transverse the terrains in any manner they so choose. By<br />
being able to overcome obstacles in their path of movement (e.g. cliffs)<br />
through the art of jumping, they have somehow endeared themselves in the heart<br />
of Terran Strategists.</p>
</p>
<div style="text-align: center;"><img src="http://www.scguidebook.com/wp-content/uploads/2009/reaper.jpg" style="width: 494.015px; height: 531px; " title="Reaper Rush Guide – An Endearment To Heart Of The Terran Strategist" alt="reaper Reaper Rush Guide – An Endearment To Heart Of The Terran Strategist" /></div>
<p class="MsoNormal" style="text-align:justify">But of what use is this ability<br />
that the reapers possess in a broad scheme of events you may ask? </p>
<p class="MsoNormal" style="text-align:justify">I’ll tell you this &#8211; The Reapers<br />
feature a rare talent which is harnessed when there is a need to initiate an<br />
early surprise rush. This rush serves to destabilize the opponent’s game plan<br />
by attacking the mineral resources which in turn cripples his/her game play.<br />
This activity is known as the Reaper Rush. </p>
<p class="MsoNormal" style="text-align:justify">At first glance, Reapers don’t<br />
really look as formidable as the rest of the Terran clan. Left alone to its own<br />
devices, Reapers are almost useless in appearance – little or no armor, light<br />
weight, low hp and they get wasted easily. However, in the right hands, Reapers<br />
could also turn out to be every inch as lethal as the rest of the clan! </p>
<p class="MsoNormal" style="text-align: center;"><a href="scguidebook.com/shokz"><img src="http://www.scguidebook.com/wp-content/uploads/2009/Shokz250x250GIF_3.gif" title="Reaper Rush Guide – An Endearment To Heart Of The Terran Strategist" alt="Shokz250x250GIF 3 Reaper Rush Guide – An Endearment To Heart Of The Terran Strategist" /></a></p>
<p class="MsoNormal" style="text-align:justify"></p>
<p class="MsoNormal" style="text-align:justify">The processes involved in setting<br />
up an effective Reaper Rush are outlined as follows:</p>
<p class="MsoListParagraphCxSpFirst" style="margin-left:45.0pt;mso-add-space:<br />
auto;text-align:justify;text-indent:-22.5pt;mso-list:l0 level1 lfo1"><span style="font-family:Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family:<br />
Symbol"><span style="mso-list:Ignore">·<span style="font:7.0pt &quot;Times New Roman&quot;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />
</span></span></span>First of all, before anything is done, it is<br />
very necessary to scout the enemy camp to ascertain their true location. This<br />
scouting is done with the use of an SCV. This is essential because it saves<br />
time and provides a platform for pinpoint accuracy in the strike.</p>
<p class="MsoListParagraphCxSpLast" style="margin-left:45.0pt;mso-add-space:auto;<br />
text-align:justify;text-indent:-22.5pt;mso-list:l0 level1 lfo1"><span style="font-family:Symbol;mso-fareast-font-family:Symbol;mso-bidi-font-family:<br />
Symbol"><span style="mso-list:Ignore">·<span style="font:7.0pt &quot;Times New Roman&quot;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<br />
</span></span></span>A second important point to note is that it is<br />
always necessary to fortify your base camp against reprisal or counter attacks.<br />
This fortification should be in the form of a barricade made up of a<br />
combination of both your supply depot and your barracks which should be built<br />
right close to the ramp. You follow this simple instruction; your base will be<br />
secured.</p>
<p class="MsoNormal" style="text-align:justify">In preparing your assault team<br />
for a Reaper Rush, it is also important to ensure that the right foundation is<br />
laid from the onset. This is known as the build order. The build order for a<br />
perfect Reaper Rush entails that you first of all build a barracks and attach a<br />
built tech lab to the barracks. The next move is to build a refinery which will<br />
be supplying the tech lab with gas. It is also advisable to build your supply<br />
depot before the completion of the tech lab so as to ensure that the Reapers<br />
are quickly produced.</p>
</p>
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		<title>The Battlecruiser Guide: Unleashing The Nightmare of The Skies</title>
		<link>http://www.scguidebook.com/starcraft-2-terran-strategies/the-battlecruiser-guide-unleashing-the-nightmare-of-the-skies</link>
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		<pubDate>Thu, 28 Oct 2010 23:58:21 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Reaper]]></category>
		<category><![CDATA[Starcraft 2 Terran Strategies]]></category>
		<category><![CDATA[Starcraft 2 Terran Units]]></category>
		<category><![CDATA[Battlecruiser Guide]]></category>
		<category><![CDATA[Starcraft 2 Air Strategy]]></category>
		<category><![CDATA[Starcraft 2 Battlecruiser Guide]]></category>
		<category><![CDATA[Starcraft 2 Terran Strategy]]></category>
		<category><![CDATA[Terran Air Strategies]]></category>
		<category><![CDATA[Terran Air Strategy]]></category>

		<guid isPermaLink="false">http://www.scguidebook.com/uncategorized/the-battlecruiser-guide-unleashing-the-nightmare-of-the-skies</guid>
		<description><![CDATA[Have you heard the word &#8211;Nightmare before now? A formidable member of the Terran Team, the battlecruiserwhich belongs to the air unit is one nightmare you&#8217;d hope never to meet on theside of your enemy. The starcraft 2 battlecruiser has come a long way from whatit was in starcraft 1. With massively upgraded weapons systems [...]]]></description>
			<content:encoded><![CDATA[
</p>
<p class="MsoNormal" style="text-align:justify">Have you heard the word &#8211;Nightmare before now? A formidable member of the Terran Team, the battlecruiserwhich belongs to the air unit is one nightmare you&#8217;d hope never to meet on theside of your enemy. The starcraft 2 battlecruiser has come a long way from whatit was in starcraft 1. With massively upgraded weapons systems and armors, thebattlecruiser has now become more or less the nightmare of the skies!<o:p></o:p></p>
<p class="MsoNormal" style="text-align: center;"><a href="http://www.scguidebook.com/shokz"><img src="http://www.scguidebook.com/wp-content/uploads/2010/10/Shokz250x250GIF21.gif" title="The Battlecruiser Guide: Unleashing The Nightmare of The Skies" alt="Shokz250x250GIF21 The Battlecruiser Guide: Unleashing The Nightmare of The Skies" /></a></p>
<p class="MsoNormal" style="text-align:justify">Among the upgrades noticed in thisstarcraft 2 version, is the single laser cannon which has been replaced with amassive 4 laser cannon array which automatically implies that the battlecruiseris now at least 4 times as lethal as it was before. Also, some attention waspaid to its armor. Yes, the battlecruiser is now encased in a fortified coat ofneo-steel which affords it the luxury of absorbing unusual quotas ofdamage.<span style="mso-spacerun:yes">&nbsp; </span>However, spate of recent modificationscomes with its own price as the battlecruiser is now much slower than it usedto be. In addition, it costs a real fortune to come by.<o:p></o:p></p>
<p class="MsoNormal" style="text-align: left;"><img src="http://www.scguidebook.com/wp-content/uploads/2010/10/starcraft_2_battlecruiser1.jpg" style="width: 460.109px; height: 415px; " title="The Battlecruiser Guide: Unleashing The Nightmare of The Skies" alt="starcraft 2 battlecruiser1 The Battlecruiser Guide: Unleashing The Nightmare of The Skies" /></p>
<p class="MsoNormal" style="text-align:justify">An interesting upgrade availablefor the battlecruiser is the Yamato Cannon upgrade. Hook this up and you willhave one nasty piece of work in the skies! This weapon upgrade somehowtransforms a nuclear explosion into a unified energy ray. Although therequirements needed to organize a laser cannon show are energy sapping, theeffects of the blow out are simply stunning! Another upgrade available is theplasma torpedoes. With these laser torpedoes, the battlecruiser exhibits anuncanny fiery temperament which is capable of unleashing chaos and massdestruction. Again, like the Yamato Cannon upgrade, it requires a huge amountof energy to instigate a plasma torpedo attack. Yet, another upgrade for thebattlecruiser is the Behemoth Reactor which gives the battlecruiser added bonusenergy of 25 when it is starting. Now, considering the fact that the YamatoCannon uses 125 energy to get started, it therefore means that with the BehemothReactor, the Yamato Cannon would be ready for use 45 seconds earlier thannormal. These 45 seconds could actually represent the thin line between lifeand death on the battlefield.<o:p></o:p></p>
<p class="MsoNormal" style="text-align:justify">The battlecruiser is also able todefend itself against both aerial and ground provocations. It could serve inthe capacity of a battle flagship or a more sinister role as a mega heavyweight offensive unit. I guess the greatest achievable feat made by thebattlecruiser is the fact that it actually doesn&#8217;t have a matching nemesis fromthe opposition. The feeble efforts of the other anti-air units are laughablewhen compared to the battlecruiser. However, under a sustained attack fromother air units, the battlecruiser will cave in. So, it is important to alwaysprotect the battlecruiser with a couple of ravens and vikings.<o:p></o:p></p>
<p class="MsoNormal" style="text-align:justify">So what do you do when yourbattlecruiser comes under some massive artillery fire? Remember, it is a veryexpensive piece of equipment. Losing your battlecruiser could really be a bigdeal! So, if your battlecruiser gets badly hit and is damaged, a great advicewould be to retreat from the scene of battle and fix up the damages using SCV.<o:p></o:p></p>
</p>
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		<title>The Raven Exposed</title>
		<link>http://www.scguidebook.com/starcraft-2-terran-units/the-raven-exposed</link>
		<comments>http://www.scguidebook.com/starcraft-2-terran-units/the-raven-exposed#comments</comments>
		<pubDate>Fri, 22 Oct 2010 16:41:25 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[raven]]></category>
		<category><![CDATA[Starcraft 2 Terran Units]]></category>
		<category><![CDATA[Starcraft 2 Raven Guide]]></category>
		<category><![CDATA[Starcraft 2 Terran]]></category>
		<category><![CDATA[Starcraft 2 Terran Strategy]]></category>
		<category><![CDATA[Starcraft Raven Guide]]></category>
		<category><![CDATA[Terran Strategies]]></category>
		<category><![CDATA[Terran Strategy]]></category>

		<guid isPermaLink="false">http://www.scguidebook.com/starcraft-2-terran-units/the-raven-exposed</guid>
		<description><![CDATA[The Raven is a unit under the terran species. Unlike their other counterparts, they do not have the ability to directly take out enemy targets. They are more like a support unit under the terran race. However, they do posses a unique capability. Their own strength lies in the ability to reveal masked enemy units, [...]]]></description>
			<content:encoded><![CDATA[
<p>The Raven is a unit under the terran species. Unlike their other counterparts, they do not have the ability to directly take out enemy targets. They are more like a support unit under the terran race. However, they do posses a unique capability.  Their own strength lies in the ability to reveal masked enemy units, position turrets and intercept missiles.</p>
<div style="text-align: center;"><img src="http://www.scguidebook.com/wp-content/uploads/2010/10/Nighthawk_SC2_Rend1.jpg" title="The Raven Exposed" alt="Nighthawk SC2 Rend1 The Raven Exposed" /></div>
</p>
<p>They best function as support for the overall defense of your terran base, helping to boost the security of your base through their unique functionalities. With the raven, no enemy can approach your base without your knowledge; turrets are set up automatically around the camp and surprise attack is eliminated. However, because of its special functions, micro-management is very essential in order to turn them into a very lethal force to contend with. </p>
<p style="text-align: center;"><a href="http://www.scguidebook.com/wp-content/plugins/wpd-ads-manager/visit.php?id=4"><img src="http://www.scguidebook.com/wp-content/uploads/2010/10/Shokz250x250GIF2.gif" title="The Raven Exposed" alt="Shokz250x250GIF2 The Raven Exposed" /></a></p>
<p>Let&#8217;s proceed to explain in detail how the Raven works:</p>
<ol>
<li><span class="Apple-style-span" style="text-decoration: underline; ">Setting-Up Turrets</span>:  The Raven automatically sets up turrets anywhere specified. Turrets are small sentry towers which have the ability to fire away at any hostile unit which approaches the terran base. 50 energy is required to set these turrets up. When standing on their own, they cannot really create much of an impact because they are weak but they can be quite formidable when they are many in a group. They have a capacity to hit air as well as ground units with an impressive attack range and with stunning accuracy.</li>
<li><span class="Apple-style-span" style="text-decoration: underline;">Use of Seeker Missiles</span>: The Raven&#8217;s major specialty lies in this aspect. The Raven shoots seeker missiles at enemy targets. When a missile is shot at an enemy target, it starts off at normal speed but as soon as it starts getting close to the target, it picks up speed. On impact, the seeker missile will then explode and cause serious damage on enemy targets. If massed ground enemy troops are targeted, the seeker missile will score off maximum casualty upon detonation.</li>
<li><span class="Apple-style-span" style="text-decoration: underline;">Point Defense Drone</span>: The Raven also possesses a highly specialized defense mechanism called a point defense drone. This drone is purely defensive and is detailed to shoot down any kind of projectile which is being launched against the terran base. Each drone has a capability of eliminating threats as many as 20 before they run out of energy and burn off. In a battle, it would really pay off to send in some point defense drones before you send in your own units. These drones will shoot down any projectile that has been launched against any of your battle units and thereby constituting a kind of defense cover for your other battle units.</li>
</ol>
<p>The Raven is an integral and highly commendable functional part of the terran. In times past, you would have heard being called The Nighthawk. It was initially designed to protect the outposts on the terran domain which were isolated and this protection was on a low scale. In recent times however, the Raven has been assumed to be even more active as well as its hostile roles within the terran camp.
</p>
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		<title>Top Terran Strategies</title>
		<link>http://www.scguidebook.com/starcraft-2-terran-strategies/top-terran-strategies</link>
		<comments>http://www.scguidebook.com/starcraft-2-terran-strategies/top-terran-strategies#comments</comments>
		<pubDate>Mon, 18 Oct 2010 14:35:26 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Marines]]></category>
		<category><![CDATA[Medivacs]]></category>
		<category><![CDATA[siege tanks]]></category>
		<category><![CDATA[Starcraft 2 Terran Strategies]]></category>
		<category><![CDATA[Vikings]]></category>
		<category><![CDATA[Starcraft 2 Infantry]]></category>
		<category><![CDATA[Terran Air Build]]></category>
		<category><![CDATA[Terran Infantry Build]]></category>
		<category><![CDATA[Terran Mech Build]]></category>
		<category><![CDATA[Top Terran Strategies]]></category>

		<guid isPermaLink="false">http://www.scguidebook.com/starcraft-2-terran-strategies/top-terran-strategies</guid>
		<description><![CDATA[You can learn the top Starcraft 2 Terran Strategies. Read on if, you have you been dreaming of becoming the next top-ranking Terran player? Do you want to smash your opponent right to their faces? Then, this Terran guide is for you as it seeks to throw more light into the complex nature and form of [...]]]></description>
			<content:encoded><![CDATA[
<p>You can learn the top Starcraft 2 Terran Strategies. Read on if, you have you been dreaming of becoming the next top-ranking Terran player? Do you want to smash your opponent right to their faces? Then, this Terran guide is for you as it seeks to throw more light into the complex nature and form of the Terran species in Starcraft 2. The Terran species take after a human appearance and in a lot of ways bear a kind of similarity to the human race. Perhaps this explains why they are a natural favorite among Starcraft 2 game fans. Among their behavioral attributes, it is indicated in the game that the Terran species possess the ability to rapidly use up the natural resources of a planet.</p>
<p><a href="http://www.scguidebook.com/shokz"><img src="http://www.scguidebook.com/wp-content/uploads/2009/Marine-Starcraft-2.jpg" alt="Marine Starcraft 2 Top Terran Strategies" width="535" height="401" title="Top Terran Strategies" /></a></p>
<p>Also, another reason which makes this Terran guide a much sought after item is the fact that with the Terrans, it is basically much easier to plan and execute game strategies. This is possible as a result of the 3 major types of builds which are common within the Terran ranks and they are:</p>
<p>If you wish to take save hundreds of hours learning how to play Starcraft, and getting good at it, I suggest getting Shokz Guide. You can get to a higher level than you previously thought possible.</p>
<p><a href ="http://www.scguidebook.com/shokz"><img src="http://www.scguidebook.com/wp-content/uploads/2009/Shokz250x250_3.jpg" alt="Shokz250x250 3 Top Terran Strategies"  title="Top Terran Strategies" /></p>
<ol>
<li>The Infantry Build – Incidentally, this build is further subdivided into other kinds of infantry builds. The most popular type of infantry build is a combination of Marines, Medivacs and marauders (MMM). Though it is very effective, it has its own shortcomings! Other strategy modules include assembling en-mass Marines and Marauders. For aerial strategies, it is best to use barracks and reactors together with Marines to produce a more formidable defense strategy.</li>
<li>The Air Build – This strategy is good for full aerial attacks and it is very effective when used as a follow up strategy. Start out with the infantry build strategy and when the enemy sees your approach and sets up tactics to suit your ground attack, you then quickly switch to the air build strategy and finish him off.</li>
<li>The Mech Build – In this strategy, Thors and Siege tanks are used in large quantities. The Thors take out the aerial targets while providing cover for the tanks which are used to take out the ground units of the enemy. However, judging from the capacity of the enemy, you could also include an addition of hellions or Vikings to your retinue.</li>
</ol>
<p>The secret behind an outstanding successful campaign using the mech build strategy is a lot of patience and a surely slow but steady advancement.<br />
In addition, here are some other general tips which will be beneficial to all Terran players irrespective of their adopted strategy.</p>
<ul>
<li>Always bear in mind the strong points and weaknesses of all the various races in Starcraft. This is essential because it will be very helpful to know the weaknesses of your opponent before advancement is made on you. This should allow you to prepare adequately to exploit the advantage or beef up security in the aspects of your own weakness.</li>
<li>Micro-management is also very vital. This is a not so easy task to perform but if the art is well mastered, then it would be a beauty to behold.</li>
</ul>
<p>Conclusively, the Terran guide is an essential part of the larger picture which is fast becoming a legend to be greatly feared and respected for your outstanding achievements in the game.</p>

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		<title>Siege Tank Guide</title>
		<link>http://www.scguidebook.com/starcraft-2-terran-strategies/siege-tank-guide</link>
		<comments>http://www.scguidebook.com/starcraft-2-terran-strategies/siege-tank-guide#comments</comments>
		<pubDate>Sun, 03 Oct 2010 00:14:49 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[siege tanks]]></category>
		<category><![CDATA[Starcraft 2 Terran Strategies]]></category>
		<category><![CDATA[Starcraft 2 Terran Units]]></category>
		<category><![CDATA[Terran vs Protoss]]></category>
		<category><![CDATA[Terran vs Terran]]></category>
		<category><![CDATA[Terran vs Zerg]]></category>

		<guid isPermaLink="false">http://www.scguidebook.com/starcraft-2-terran-strategies/siege-tank-guide</guid>
		<description><![CDATA[Siege Tanks have been one of the most dominant Terran units since Starcraft Brood Wars. Now in Starcraft 2, they are still one of the best units. They have the largest range in the game, although, they do not have the longest sight, so you must compensate and use other units, buildings, scouts, or something to extend their [...]]]></description>
			<content:encoded><![CDATA[
<p>Siege Tanks have been one of the most dominant Terran units since Starcraft Brood Wars. Now in Starcraft 2, they are still one of the best units. They have the largest range in the game, although, they do not have the longest sight, so you must compensate and use other units, buildings, scouts, or something to extend their sight. This is what makes a walled off Terran so difficult to beat, their Siege Tanks can be nearly unstoppable destroying any units that get too close. Siege Tanks have great Splash damage as well, so if you hit one enemy, expect everything around him to get smashed to pieces. They work great on bunches of units, and on stronger units such as the Protoss Immortals, Zerg Hydralisks, and even the Marines.</p>
<p>If you wish to take save hundreds of hours learning how to play  Starcraft, and getting good at it, I suggest getting Shokz Guide. You  can get to a higher level than you previously thought possible.</p>
<p><a title="Shokz Guide" href="http://www.scguidebook.com/shokz" target="_self"><img src="http://www.scguidebook.com/wp-content/uploads/2009/Shokz250x250GIF_3.gif" alt="Shokz250x250GIF 3 Siege Tank Guide"  title="Siege Tank Guide" /></a></p>
<p>Siege Tanks are called Siege Tanks because you need to research something called Siege mode, which allows the tanks to have far greater range and destructive capability. Siege Tanks are pretty worthless without them. Some things to be cautious about with Siege Tanks are non-ranged units, as Siege Tanks cannot attack units such as Zealots and Zerglings. Other things which the Siege Tanks must watch out for are Air units, but if you properly scout, that will not be an issue. You generally want to mix the Siege Tanks with other units, Helions, or infantry if you wish to use them effectively. Siege Tanks alone can be easily destroyed. Use SCV&#8217;s to repair the Siege Tanks as you attack the enemy base.</p>
<p><a href="file:///C:/Users/Administrator/Desktop/Shokz250x250GIF_3.gif"></a></p>
<p>Some basic strategies for using Siege Tanks would be to always keep a close eye on them, never leave them unattended as they are very expensive, and are such a primary attack force. They have huge weaknesses, such as air units, and non-ranged ground units, but you need to accept those weaknesses. You should also be careful where you place them in Siege mode, being on high ground would be best, and in a location where you can easily hit them, but would be too far for them to hit you would be best. You should use choke points as that is where they must pass to attack you. One of the most important things to note about Siege Tanks is, Always research Siege mode. Without it, Siege Tanks are pretty much worthless.</p>
<p>Siege Tanks are one of the most important ground units for a Terran to have control over, and you must use them wisely and effectively. The main thing to note is that they are expensive so you must micro them very carefully. Keep a close watch on them, always knowing where they are, where the opponent is, Siege Tanks will help your Starcraft game become more alert. You must have siege mode, and carefully place the tanks in the most effective locations, using the Tanks to either block off your base, place them where the opponent will get hurt if they try to enter, or use it to break into the enemies base. Scout so that you do not do something like build tanks, when the opponent is building air units. GL HF.</p>

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